Infinity are a lot of fun to paint up. They are all very finely cast metal minis, with lots of bits so that you get interesting, three dimensional poses. The models are on the small side, so they paint up relatively quickly, but they are packed with detail which makes them look bigger than they are.
For this little Tohaa group, I decided to stay fairly close to the official color scheme, but I swapped the usual orange for green to give them my own spin.
They are not painted to a super-high standard, as I was focusing more on the color scheme and overall light situation rather than making all of the details perfect. I’m really pleased with how they came out though!
The leader was the most fun to paint up. She has a very nice face, and all of the areas are easily accessible when fully assembled making her easy to paint.
It’s kind of subtle in these photos, but I threw some red into all of the shadows on the white armor. With a giant red planet underneath her, you would expect some of the reflected light to show up in the whites of her clothing!
I decided on very simple basing—I really just scraped some putty around to give a rough texture, painted them quickly with mostly black and white, and then applied a bunch of red pigments to give a martian desert effect.
Apart from the neutral colors of the armor, the main colors are green and turquoise, so red was a natural color for the base as it’s a complementary color to both, making the overall color scheme “split complementary”. Adding red into the whites of the armor, as well as being ‘correct’ from the perspective of physics, helps tie everything together.
This guy was super fiddly to paint. He has a bajillion tiny details, and many areas are impossible to reach with a brush when he’s fully assembled while still being annoyingly visible. Also, there are six different fins that are too small to pin and all attach with an area of one square micron. I think I broke the fins off three times each while painting him.
He came out really well, but I basically needed to design a display base for the group just to avoid handling him any more and breaking more fins off. I wouldn’t want to use this guy in a game ever! Maybe I just need smaller drills so I can pin tiny Infinity bits.
Decided to add some quick weathering from the rocket exhaust. To Infinity and Beyond!
I would not want to run into this guy on a lonely rock in deep space. He looks hostile.
This group is one of my entries into the painting competition at Gen Con. I have six entries total (and maybe even time to finish one more), split between the general competition and the Privateer Press one. But I’m going to wait to share most of them after the convention. Sorry I’m such a tease, but I don’t want to give up the element of surprise for my main entries!
WOW!!! Great scheme. I would really like to adopt it. Could you please, at least, tell me what colors you made the green skin with? Amazing work!
Sorry, I don’t record my color schemes and this was painted a long time ago, so I can only guess about colors. I was using P3 paints mostly at the time, so I think the key ingredients were P3 necrotite green + P3 gnarls green for the base, adding p3 cygnus yellow + p3 morrow white for highlights, and adding some blue (possibly p3 cygnar blue base?) + p3 thamar black for the shadows.
The important thing is to start with a nice rich saturated green, add white+yellow for highlights, and add black+blue for shadows, so the shadows are cooler than the highlights. If you follow that guide, you can get a similar result with any paint line.
Thanks for posting these tips for the green skin. There’s something about cool greens that I don’t love for some reason, but they look so good with yellow-green highlights like you’ve done here! I’m thinking of painting my Tohaa like this, but with off-white faces–a bit closer to their Corvus Belli paintjobs.
I tend to use AK/Vallejo/Citadel, but going to get some p3 paints to try this because I’ve always been curious about them.